![]() So most of the time I try to stick to grabbing two items, pushing the teleport, then looting what I can and getting the heck out. Heck, I've even done a no item run on Acrid. I can generally manage with going low on items. Combat shrines and the new money making item are the common offenders of this, since they both allow me to spend more time looting than waiting for enemy spawns. I regularly break the 5 minute rule if the situation allows for it, though. If you can go light on items without dying, do it. If you can't go light on items without dying, you're better off grabbing whatever you need. But you'll more steadily power up instead of getting weaker for the first few stages before spiking. On the contrary, looting everything in a stage early on takes more time. It's just that if you go light on the items at first you'll be able to spend more of your time looting chests instead of farming money later. ![]() It's not like moving through the stages quickly magically makes you strong. The ten minute rule exists because the early game economy sucks. The rapid fire having stun on it is too useful over the grenades. I think I used shotgun and the rapid fire as the abilities. If you get sirens call for stage 4, don't bother with the eye unless you have a craaazy strong run going, its generally not worth the time (Maybe acrid can do it in a reasonable time with poison).Ĭommando specific, I found ATG missles to be super useful, as well as getting one of each runalds/kjaros bands. Also checking for red items (tesla coil, 57 leaf clover, soulbound, behemoth) can all give you the extra power to fix a run and complete stage 7. Stage 4 is also when I start trying to hit newt altars, a shaped glass, corpsebloom, gesture, and strides of heresy can all help you complete a run. Elites should be getting more common, meaning your income will be enough to afford most/all of the items on this stage. All of the tri-terminals are green items on stage 4, if your run is going well you should be able to manage all of the enemies well enough. Stage 4 is a really good balance between difficulty, gold, and loot. Shrines of combat are really nice in these stages as they accelerate your income. I'm echoing your first suggestion, going fast really does make things significantly easier. Stages 1-3 I make a habit of locating teleporter, and finding a decent path towards it that picks up items along the way, do teleporter, use the last bit to scavenge an extra item or two nearby, but skip if I don't see anything. In order from least to most cheesey (imo) 1: go fast 2: use void fields as early as possible 3: use artifact of sacrifice 4: 2 & 3 5: artifact of command 6: 2, 3, & 5. ![]() ![]() I've gotten the mastery on all characters, and my general strat for each is 4-6 minutes per stage, spending extra time on stage 4 (ideally the red stage, not the shipwreck one) to get all of the items. ![]()
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