![]() ![]() Without toying with configurations, experimenting, and finally finding some settings that allow a game to kinda work with Wine, you can now one-click install and play a ton of Windows games that have and probably won’t have any native ports. Steam, as the biggest and most used game store on the market, has been Linux-friendly for a few years now, first with Steam on Linux and Steam Machines / Steam OS, and more recently by funding Proton, a fork of Wine including DXVK, D9VK, and other needed tweaks to make Windows games run on Linux with close to native performance. The community has rallied behind Proton, and ProtonDB is the place to go to check game compatibility What I want to talk about are the impacts on Linux. It’s a short term strategy that will probably bite them back in the rear later, but let’s not spend too long on this. This exclusive strategy is a topic for another post, let’s just be quick about it and say I find it ill-advised, anti-competitive, and that it only garners ill will towards Epic Games. They also seem, according to some developers, to be pushing these contracts hard, in a “no exclusive means we don’t distribute you at all” kind of way. The way they are doing this, though, is what gets most people riled up, since EPic has now the reputation of buying exclusive rights to huge properties, such as Metro Exodus or Borderlands 3, and preventing people to buy and play them on their platform of choice (namely, Steam). AAA titles are always promoted and pushed to users, they don’t need another advantage.Įpic seems to want to bring a more curated store, with less quantity, and more quality, at least that’s their take. They applied reductions to that rate, but these are based on quantity sold, and thus will affect big, AAA developers a lot more than indie, which are the ones that are the most at risk right now. Good games can be buried under the huge amount of shovelware that gets released everyday in there, between asset flips, bad copycats, and downright offensive games, it’s hard to be discovered for a small indie title, and Steam will take 30% of your earnings on top of that. ![]() Most of you probably know that Epic Games has a game store / launcher, financed by the truckloads of cash Fortnite generates (although I still can’t understand why this game is so popular), and that Epic Games says it created it because Steam isn’t fair to developers, which, you know, is hard to totally disagree with. #Article ported from the old site #Gaming #Tech Nick Youtuber, writer, video maker, and Linux enthusiast Fri, Sep 6, 2019 ![]()
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